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Destiny 2 - Season of the Splicer

After a several year hiatus from the project, I returned to work on Destiny 2's Season of the Splicer. This season's visual focus revolved around sending the player into a digitized version of a "hacked" reality. 80's style Vaporwave aesthetics were top of mind while iterating on the retro, minimalist, digital aesthetic. Showcased here are numerous arenas, palette assets, and skyboxes that I created for this release, in coordination and cooperation with many others. Special thanks and noteworthy contributions from Rob Adams, Mike Poe, Josh Markham, An-Tim Nguyen, Alex May, and many others that had their hands in this pie.

As with all things on a Destiny project, this artwork stands on the shoulders of giants. Thanks to the awesome teams here at Bungie and the wonderful community that supports our game.

Final Boss Arena

Final Boss Arena

Traversal Challenge 1

Traversal Challenge 1

Traversal Challenge 1

Traversal Challenge 1

Retrieval Challenge 1

Retrieval Challenge 1

Retrieval Challenge 1

Retrieval Challenge 1

Skybox Left

Skybox Left

Skybox Right

Skybox Right

Retrieval Arena and Skybox

Retrieval Arena and Skybox

Retrieval Arena

Retrieval Arena

Traversal Arena 2

Traversal Arena 2